Bringing the flames of the Inferno along for the ride, Belin comes roaring from the abyss! The product of collaboration and pure, unadulterated evil, this undead beast is ready to fill the night with trickery and mayhem. Don’t worry about finding her – Belin and the Fuse Girls will find you…
The Vulcanel by Kurt Feuer and the League of Troubled Souls
dcbbq by Devin Breen
BBQ is art. The dcbbq feeds the LoF community delicious smoked BBQ, inspires and educates LoF participants in the
BBQ arts, and create a platform for participants to create their own smokey deliciousness to share. The kitchen is where we gather to nourish our bodies and be together. The hearth is where we warm ourselves. Food has an incredible power to unite people, as it’s something we all have in common, and all enjoy. We seek to facilitate community through the shared enjoyment of food.
Xtreme Vibratronics by Gordon Kummel
Rhombunctious by Colin O’Keefe
RhomBunctious is a fun, interactive playa structure that brings the geometric beauty of the golden ratio to life. Straight from the notebooks of Leonardo Da Vinci, this installation provides a visual, tactile, and interactive environment for burners to inhabit, climb, and lounge upon. This archimedean solid is made of 18 squares and 8 triangular faces which combine to create a complex and beautiful geometry. Each component is a modular unit, assisting in construction as well as aesthetic beauty. The module parameters are based upon a human-scale, the square’s width corresponding to the length of a human’s shoulder width and the height corresponding to a human’s wingspan. The RhomBunctious’ human relatability will demonstrate the way the divine proportion dictates a human’s anatomy, creating a stunning example of anatomical beauty dictating the scale of the architectural form.
Distorted Views by Laura Bienz
Chiromancy by Matt Fusello
Gaudy Guppy by Eric Branson
Cap’n Nemo’s Flaming Circus
Our primary goal has been to bring theater through fire – interacting with the crowd, creating ways that people can particapate and play with fire and with our carnival. More than that, it’s an opportunity for us and the audience to explore what can be done by combining poofers with technology and carnies. But perhaps best of all is our desire to inspire people – to see and be a part of magic in our everday lives. In our off hours, we’ve been working towards offering different kinds of classes, starting with welding, to help teach and inspire others.
There will be many flame-based carnival games, arrayed along a midway. We’ll have flaming Skeeball, two dif-
ferent flaming bean-bag games, life-sized operation, the he-man classic High Striker, and hope to add a new wheel of chance, flaming Whack-A-Mole, and a grand new entryway. Games will be attended by Carnies and Barkers, engaging the crowd to step up and play!
KaelidoSoul by Sasha Vu
Burner Exchange Program by Richard “Heyu” Kelley
Painted Photo Booth by Elizabeth Love
Hellmouth Gate by Kurt Feuer and the League of Troubled Souls
Art.i.tecture by Thomas Martello
Tabula Atra by Scott Arcinegas
Optical Playground / Light and Shadow Dance by Leila Reindak
Kraken’s Nest by Vincent Spohr
The Sea Saw idea was inspired from the common playground see-saw. It’s a timeless piece of equipment that everyone has used, and by creating interactive lighting that responds to the see-saw’s tilt, creates an entirely new dimension of experience. With LEDs running along the see-saw with effects that flow in the direction it’s tilted, it will create an effect of water running down it as if it were effected by gravity. In addition, the programming of the lighting will reward users for going up and down with a good rhythm by the lights increasing in intensity as the rhythm is maintained. This interactive element creates an imaginative experience that gets the participants
to become more immersed in the piece.
Morla by Adrian Gurgen
Painted Photo Booth
Change Machine by Robert Kolb
Chicago Hot Spot Heat Map by Carly Evans
Whole Bee Hive by Ayda Keshtkar
Shaft and Scroat – an interactive flame effect and naughty darts game.
Here’s the AfterBurn Report.
“‘Ellipse’ is a room made of mirrors, but it’s not for looking at yourself. Best experienced by two people, one participant stands at each focal point (marked by an X). Each participant is surrounded by images of the other. The effect can be even better if there’s fire or something else special at one focal point…”
The Touchy Duchess
The League of Troubled Souls seeks to create a piece that will achieve a giant flame effect of high aesthetic quality, making it unique in the Great Lakes Region. The Touchy Duchess towers above supplicants, haughtily beseeching them to give her pleasure. She is not amused when participants fail to skillfully manipulate her, and her tongue is as sharp as her metallic visage. Participants who properly co-ordinate their effort, however, are rewarded with a fearsome spray of fire from the top of her head.
2011 Art Grant Recipients
Worrotomo by Molly K.
Here’s some pictures of the Lovely “Worrotomo” aka Molly’s Magical
Timecart. The dates on the photos should be more like 9.1.11. These
are from the day we messed up the time machine function and went to
the playa in February. Molly K – email@example.com
Monster Wheel Grand Prix by Jeremy Besmer & Beebop
Drawing with Light by Elysia Lock
2010 Art Grant Recipients
Burning Gothic by Tim Krueger
Firewater Rubens Tube by Doug Herlihy
Fungus Humongous by Elysia Lock & Yva Neal
Fungus Humongous is an installation created for Resonate and Burning Man. Will you be one with the fungus or float away like a jellyfish? Participants were invited to relax, play, and draw in this touch- and sound-reactive colossal interactive sculpture.
The Playa Chronicles
Pictures coming soon
Fire Grog Ceramic Studio
Pictures coming soon